@cjmoorehead @albertocairo @nytgraphics sure, print maps are a lot of work, but more challenging than a 3d animated webgl globe written as texture shader in C? are you kidding me??
@cjmoorehead @albertocairo @nytgraphics sure, print maps are a lot of work, but more challenging than a 3d animated webgl globe written as texture shader in C? are you kidding me??